# Food equipment

<figure><img src="/files/85QU4SgAorh98xD4ax2y" alt=""><figcaption></figcaption></figure>

### ![](/files/EB9qcSysDBJyppYeIpMU)

### <img src="/files/IdWdkIouUxyUsBPxTAcq" alt="" data-size="line"><mark style="color:orange;">CIVILIAN SHOTGUN Attribute Details:</mark>

Type of output: Foodstuffs

Rarity Rating: R Rating

The output of ingredients per time: 7

Cooldown time: 8 hours

Energy consumed per use: 3

Gold consumption per repair: 2

Civilian shotgun synthesis requirements: 110 Wood + 200 Crystal

**Explanation:**&#x20;

Civilian shotgun is R-level equipment. Synthesis requires 110 Wood and 200 Crystal. After wearing it, it can be used once every 8 hours. It can be used three times a day. Each use will consume 3 energy, and you can get 7 ingredients. The equipment is durable The speed is divided into three grids, each use will consume one grid, and the durability will be used up after 3 uses. At this time, you need to use gold to repair the durability before you can continue to use the equipment. Each repair will consume 2 gold . That is to say, using a civilian shotgun 3 times a day can produce 21 ingredients, but it will also consume 9 energy and 6 gold.

### ![](/files/H22w4VIGNJXcHJxJD6Vf)

### <img src="/files/IdWdkIouUxyUsBPxTAcq" alt="" data-size="line"><mark style="color:orange;">TIME FARM Attribute Details:</mark>

Type of output: Foodstuffs

Rarity level: SR level

The output of ingredients per time: 24

Cooldown time: 12 hours

Energy consumed per use: 9

Gold consumption per repair: 6

Farm synthesis requirements: 440 Wood + 900 Crystal

**Explanation:**&#x20;

The farm is SR-level equipment. It needs 440 Wood and 900 Crystal to synthesize. It can be used once every 12 hours after wearing it, and can be used twice a day. Each use consumes 9 energy and can get 24 ingredients. Equipment The durability is divided into three grids, each use will consume one grid, and the durability will be used up after 3 uses. At this time, you need to use gold to repair the durability before you can continue to use the equipment. Every time you repair a grid, you will consume 6 gold. That is to say, if the farm is used twice a day, it can produce 48 ingredients, but it will also consume 18 energy and 12 gold.

### ![](/files/ZXKrfxZ2ZZogsvj5i3Ri)

### <img src="/files/IdWdkIouUxyUsBPxTAcq" alt="" data-size="line"><mark style="color:orange;">FOOD FACTORY Attribute Details:</mark>

Type of output: Foodstuffs

Rarity level: SSR level

The output of ingredients per time: 90

Cooldown time: 24 hours

Energy consumed per use: 40

Gold consumption per repair: 15

Food processing factory synthesis requirements: 1250 Wood + 2000 Crystal

**Explanation:**&#x20;

The food processing factory is SSR-level equipment. It needs 1250 wood and 2000 Crystal to synthesize. It can be used once every 24 hours after wearing it. It can be used once a day. Each use will consume 40 energy and get 90 ingredients. The durability of the equipment is divided into three grids, each use will consume one grid, and the durability will be used up after 3 uses. At this time, you need to use gold to repair the durability before you can continue to use the equipment. Each repair will consume 15 gold. That is to say, the food processing factory can produce 90 ingredients once a day, but it will also consume 40 energy and 15 gold.

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