🥩Food Scene
Food Introduction
The food scene produces meat
The food scene is an indispensable section in Time Farm, where you can use the equipment belonging to the scene to process it here, so as to obtain meat income.
Meat: In the entire Time Farm, only meat can be exchanged for energy.
Energy: The function of energy is that when you wear any equipment, if you want to use the equipment, you must consume a certain amount of energy to use it successfully. The energy consumed by each equipment is different. If you don’t have energy, you can’t using equipment.
There are 3 types of equipment in the food category: civilian shotguns, farms and food processing plants.
The synthetic material of food equipment is Wood + Crystal.
The attribute data of the three equipments are different.
After the equipment is successfully obtained, it needs to be used in the food sector to gain benefits.
The way to obtain the equipment is: Synthesize with materials or extract from the blind box, or purchase from the NFT trading market.
Civilian Shotgun Rating: R
Farm grade: SR
Food processing plant grade: SSR
Scene Equipment 1 (Civil Shotgun)
Equipment | Synthesis | Yield (meat) | Cool down | Energy | Durability |
---|---|---|---|---|---|
Shotgun | wood + Crystal | times/day | H | times/day | times/day |
Parameter | 110+200 | 7/21 | 8h | 3/9 | 2/6gold |
Scene equipment 2 (farm)
Equipment | Synthesis | Yield (meat) | Cool down | Energy | Durability |
---|---|---|---|---|---|
Farm | wood +Crystal | times/day | H | times/day | times/day |
Parameter | 440+900 | 24/48 | 12h | 9/18 | 6/12gold |
Scene Equipment 3 (Food Processing Factory)
Equipment | Synthesis | Yield (meat) | Cool down | Energy | Durability |
---|---|---|---|---|---|
FOOD FACTORY | wood + Crystal | times/day | H | times/day | times/day |
Parameter | 1250+2000 | 90/90 | 24h | 40/40 | 15/15gold |
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